Friday, December 4, 2009

Senior Project - End

It's been a while since an update. Everything went so fast that it became hard to keep track of it all. In the end, we did deliver a release of the project that was feature complete. There were no bugs with the system. However, there were a few "gold" features we had wanted to add, but didn't have the time to.

Looking back on the project, I really don't know what to say. I am unsure how things could have gone better, because of the problems up front. I know that, one of our biggest weaknesses this quarter was the feeling that nothing we did mattered. This was only reinforced by the reintroduction of our previous client at one point, who made it sound as if he would be the deciding man for whether the project was actually used or not. Because of this and our lost momentum from between the quarters, there is little I can say about what else could have been better.

Overall, the team was a great team to work with. I enjoyed the experience, and am now doing masters work in game design and development. I wish my colleagues good luck and farewell. I hope their current job pursuits do well for them.

About Me

Software engineer, game developer, writer, and student. My work revolves around games, algorithms, real-time development, and creative works.