This is a blog of work I have done, for companies or academic projects, in so much as I am allowed to speak on them.
Thursday, January 14, 2010
Work Changes and Shifts for the Quarter
So, I've had a lot of fun trying to balance work, time, and class this quarter. I was trying to take a lot of hours, but ended up giving up a lot of them to work on other things. Hence, work has been interesting. I went from 15 hours, to 17 hours, to 20 hours, to 13 hours, to 15 hours once again. This is because not only personal stuff, but also because of labbies changing their hours and needing different hours covered, etc.
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About Me
- Bradley Blankenship
- Software engineer, game developer, writer, and student. My work revolves around games, algorithms, real-time development, and creative works.
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