Monday, July 13, 2009

Senior Project Week 6

Senior project this week turned out better than expected.

For our clients, we were able to display to them the basic flow of our ideas, maintaining control of the meeting while getting the feedback we needed for the current state of the project. From there, we planned on meeting on Saturday for a Hack Day, or straight programming day, to get everyone setup and such. We ended up getting a pre-production server from our clients as well, which we will use for deploying the current product and allowing them to test it.

So, for the rest of the week till Saturday, I worked strenuously on getting my computer setup to work with Django on my Windows partition, seeing as my development server at home decided to lose its drivers and die completely following. This took a while, but was well worth it for reasons following:

On Hack Day, I spent half of my time helping my teammates get Django and Python, with MySQL, set up for development. I provided insight and advice to installing and the procedure for setting up their computers while Matt, my teammate who was already set up, worked on the pre-production server. Overall, everything went fairly smoothly, with a few hiccups seeing as we couldn't get the software to work well on the Mac OS X.

Aside, I worked on basic model-to-view controller functionality, getting the system ready to be capable of displaying the various records in tables and other related information. I worked on this for Contests and People. I also got our People objects extending the Django User model, which will allow us to use Django authentication and session tracking for the system, which should make a great deal of the system easier to develop for.

For this Monday, we are looking at presenting our work thus far and planning on gathering some HTML templates and layouts to get feedback from our design client, who will hopefully give us a designer or someone to work with the organize the visual aesthetics of the site. Aside, we will merely be publishing to them our current work complete thus far.

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About Me

Software engineer, game developer, writer, and student. My work revolves around games, algorithms, real-time development, and creative works.